Successful parrying in REDLINER requires strict frame timing. The base parry window is 15 frames at 60Hz (250ms). For the Phoenix, the cone narrows to 4.5° around the defender's facing vector.
Defence
·
12 min read
Parry Timing - Bullets, Phoenix, and Phantom Parries
Frame data for every parry scenario in REDLINER. Includes the 4.5° Phoenix cone and phantom-parry latency fixes.
· · ·